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Hi, I'm a beginner in 3d modeling and I've been having fun with Maya. I have a couple of questions and I apologize if my questions are easily solved by first google search results or even the tutorial.
Question#1
I'm wondering if I messed up my camera for my front view, it appears to stretch out the face I made I guess in a flattened way. It confuses me because it looks different than my perspective view and I don't know what's accurate. If it's supposed to be like that, I suppose I can just leave the bottom left panel in perspective view as well to not confuse me.
Question#2
Is there an easy/effective way to keep/make the polygon very blocky instead of automatically smoothed? I've been removing faces to on the polygon and replacing the faces with bridges and fill holes to create this current aesthetic.
Solved! Go to Solution.