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FBX import not overwriting

FBX import not overwriting

MayaNZ01
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FBX import not overwriting

MayaNZ01
Enthusiast
Enthusiast

Hi there

 

I am wondering why when I import an fbx which I have modified the UV's in an external software will not replace the current object when importing. I have to rename or delete the object if I want the new one with updated UV's

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damaggio
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This is how you import multiple FBXs.....Import_Add.jpg

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MayaNZ01
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Thanks for outlining that, I guess add is better than not importing but it just means renaming everything. So there is no way to overwrite? I have seen people ask why is it overwriting on fbx import

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damaggio
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Mentor

Ah , I see what you mean, how about the default import settings, it doesn't overwrite the existing mesh?

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MayaNZ01
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Enthusiast

Unfortunately not, it just doesn't import if there is a name clash

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damaggio
Mentor
Mentor

Yes ,you will need to rename the object in the scene or deleted it before importing the new one.