duplicate faces from curved surface / lifting / maintaining curve

duplicate faces from curved surface / lifting / maintaining curve

GodToldMeToDoIt
Enthusiast Enthusiast
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duplicate faces from curved surface / lifting / maintaining curve

GodToldMeToDoIt
Enthusiast
Enthusiast

hello,

 

Capture.PNG

 

I'm trying to duplicate some faces from the curved geometry above, but as you can see the highlighted edges are lifting up.

 

I understand this is due to the math ending at each edge, but is there a work around or a setting i'm not using to maintain the flow of the curve, despite there only being three polygons?

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mspeer
Consultant
Consultant
Accepted solution

Hi!

No, this is not possible.

As a workaround use:

a) more Polygons and no Smooth Mesh Preview, or

b) Nurbs

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