Announcements

Between mid-October and November, the content on AREA will be relocated to the Autodesk Community M&E Hub and the Autodesk Community Gallery. Learn more HERE.

Displacement to Polygons with history does not work with Parallel evaluation

Displacement to Polygons with history does not work with Parallel evaluation

mcw0
Advisor Advisor
373 Views
1 Reply
Message 1 of 2

Displacement to Polygons with history does not work with Parallel evaluation

mcw0
Advisor
Advisor

Since the Bug Report page is not displaying correctly, I thought I'd document this problem here.  I created a polyCylinder.  Duplicated it and scaled it a bit bigger than the original.  Smoothed the bigger cylinder and sculpted it to create my displacement map for the original cylinder.  I used Transfer Maps to create the displacement map and shader assignment.  Then I used Convert Displacement to Polygons with History.  When I animate any aspect of the displacement map, nothing updates.  Then I noticed my evaluation mode is set to Parallel.  As soon as I set this back to DG, I get what I was expecting.  This is in Maya2020.2.

0 Likes
374 Views
1 Reply
Reply (1)
Message 2 of 2

mspeer
Consultant
Consultant

Hi!

 

I can't confirm the problem with EM "Parallel" + edits of the texture itself, however there seem to be problems when editing attributes of the Displacement Shader and some other issues that even can lead to a crash.

I recommend to wait until the Bug Report site is online again and then report the issue there.

0 Likes