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Nvidia RTX real time ray-tracing

Nvidia RTX real time ray-tracing

With Nvidia just announcing the new RTX cards and giving all the specs could there be a possibility of getting real-time ray-traced shadows or reflections in Maya LT or Maya ?

2 Comments
LiamBM
Enthusiast

This would be amazing Smiley Very Happy

Anonymous
Not applicable

@Anonymous wrote:

With Nvidia just announcing the new RTX cards and giving all the specs could there be a possibility of getting real-time ray-traced shadows or reflections in Maya LT or Maya ?


In a few month from now you can expect the use and the benefit of new RTX cards by the launch of Arnold's GPU render option. Unfortunately we can expect it just in Maya, but not in Maya LT, since LT do not have Arnold and do not even allow you to use plugins (as a gpu based render for example)

Here, take a blink behind the curtains of Arnold's workflow due to their upcoming GPU render option, that will use the benefit of the new RTX cores (Siggraph 2018)

Arnold - Maya - RTX 

 

By the way, Arnold in Maya is already using ray-traceing and if you have a Threadripper it's can be even semi-real-time : )

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