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Maya LT + (expanded) subscription

Maya LT + (expanded) subscription

I would love to pay for a Maya LT + / expanded subscription after finishing my studies, that contains the same tools as the existing LT pack + Arnold + increased poly count cap due to exporting. (of course for a higher price range than the existing LT pack)

 

The base of the idea: 

- Unity offers Octain as a PBR render, but it's a pure GPU based solution and the indi game dev community that are using Maya LT as a modeling tool are tipicaly not the kind that will instal a few V100 into their rigs, so the issue to run out of vRAM is always floating around due to big complex scenes / intros...

Of course, there is blender, but there are some of us who would like to stay loyal, or we simply love maya.

 

Please, figure out a solution Autodesk! Or make income based subscription plan for indi game devs for Maya.

 

 

2 Comments
Anonymous
Not applicable

I disagree with this idea, the current base model does what it needs to do.

ValentinN84
Enthusiast

Or better still, Autodesk should just give up on Maya LT and make Maya Indie available worldwide and get rid of all silly technical limitations like this one!
https://forums.autodesk.com/t5/maya-lt-ideas/ditch-maya-lt-and-just-make-maya-indie-available-worldw...

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