Currently, Quad Draw and Make Live feature do not work on meshes when you have viewport subdivision turned on (pressing 3 key on the keyboard). Even if you do press 3 key and make the object Live or you want to use QuadDraw these tools will still follow the "unsmoothed" version of the live object.
For me, this is super annoying because when i want to do retopo or regular modeling (crating new geo on top of existing) or anything else i usually use Quad Draw and Make Live on object i have to fist duplicate the mesh and the apply "Smooth" tool to add 2-3-4 divisions.
It would be great if you can simply press 3 key and you get to work on it immediately...toggle smooth on and off as you want.
SUGGESTION:
- Please add support for viewport subdivision for tools like Make Live and Quad Draw.
- Should have support for "Preview Division Levels" (in Attribute Editor > Smooth Mesh > Subdivision Levels tab) on the mesh for more accuracy as needed or/and control performance.
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