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Improve unfolding UVs for hard surfaces

Improve unfolding UVs for hard surfaces

(Copied from original User Voice forum)

 

"Unfold 3d is good at doing character uv's however when using it on hard surface objects it smooths too much the uvs especially when trying to keep straigt lines in the uv object, the old legacy unfold does a better job but sometimes this crumples the uv's too much, it would be nice to have 2 modes for the new Unfold 3d algoritm, one for characters and one for hard surface or the ability to control the smoothing( relaxing)."

1 Comment
trevor.adams
Alumni
Status changed to: Under Review
 

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