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Component Tags used as Inputs in Modelling Operations

Component Tags used as Inputs in Modelling Operations

It's great that u can used Component tags as Inputs for deformers making it procedural but it would be nice if modelling operations had the same luxury like Houdini. Each modelling operation should have a Modelling Tab like how Deformer have Deformer Atributes where u select the Component Tags.

As an example i was playing with the new Boolean Editor and it's great that it auto creates Component Tags for the newly creates edges so u can easily bevel them however if the Bevel node had a Component Tab in it then the Bevel would be procedural so if u move the boolean objects the bevel still works correctly.

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