I use Arnold as my default renderer, and I do not install Mental Ray on my system. When trying to export x-gen archives, I get the following error in my log:
AbcExport v1.0 using Alembic 1.5.4 (built May 8 2014 13:47:10)
Traceback (most recent call last):
File "C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/xmaya/xgmArchiveExportBatch.py", line 166, in <module>
sys.exit( main( len(sys.argv), sys.argv ) )
File "C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/xmaya/xgmArchiveExportBatch.py", line 153, in main
cmds.loadPlugin(p)
RuntimeError: Plug-in, "Mayatomr", was not found on MAYA_PLUG_IN_PATH.
Is there any way to export an xgen archive without installing Mental Ray?
I use Arnold as my default renderer, and I do not install Mental Ray on my system. When trying to export x-gen archives, I get the following error in my log:
AbcExport v1.0 using Alembic 1.5.4 (built May 8 2014 13:47:10)
Traceback (most recent call last):
File "C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/xmaya/xgmArchiveExportBatch.py", line 166, in <module>
sys.exit( main( len(sys.argv), sys.argv ) )
File "C:/Program Files/Autodesk/Maya2016/plug-ins/xgen/scripts/xgenm/xmaya/xgmArchiveExportBatch.py", line 153, in main
cmds.loadPlugin(p)
RuntimeError: Plug-in, "Mayatomr", was not found on MAYA_PLUG_IN_PATH.
Is there any way to export an xgen archive without installing Mental Ray?
The issue seems rectified.
I tested in 2016 SP2 >Windows.
I turned off my "MayatoMR" in the plug-in manager prior to testing.
Thanks.
The issue seems rectified.
I tested in 2016 SP2 >Windows.
I turned off my "MayatoMR" in the plug-in manager prior to testing.
Thanks.
I have the same problem but I can't understand how to solve it. I don't have Mentalray installed and it seems Xgen doesn't export archives without it. Anyone can help ?
Thank you
Using Maya 2016 SP6 ext1 on Windows 7
I have the same problem but I can't understand how to solve it. I don't have Mentalray installed and it seems Xgen doesn't export archives without it. Anyone can help ?
Thank you
Using Maya 2016 SP6 ext1 on Windows 7
perhaps you can help me then?
Unless i work from my default users projects dir, i can't get maya to save a PTEX file when making a ptex attr map in Xgen?
perhaps you can help me then?
Unless i work from my default users projects dir, i can't get maya to save a PTEX file when making a ptex attr map in Xgen?
Add the path to the project to the File Data Path, it can be an absolute path or relative. You can have several ; seperated paths and xgen will look thruogh them in order till it finds what it needs. Files will be save to the first location it can resolve.
Add the path to the project to the File Data Path, it can be an absolute path or relative. You can have several ; seperated paths and xgen will look thruogh them in order till it finds what it needs. Files will be save to the first location it can resolve.
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