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Why can't locked nodes be reordered?

Why can't locked nodes be reordered?

RFlannery1
Collaborator Collaborator
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Message 1 of 4

Why can't locked nodes be reordered?

RFlannery1
Collaborator
Collaborator

I have been looking into using locked nodes in my current project.  There are some restrictions on locked nodes, according to this page: http://help.autodesk.com/cloudhelp/2018/ENU/Maya-Tech-Docs/CommandsPython/lockNode.html.  The restrictions for a locked node are as follows:

  • It may not be deleted.
  • It may not be renamed.
  • Its parenting may not be changed.
  • Attributes may not be added to or removed from it.
  • Locked attributes may not be unlocked.
  • Unlocked attributes may not be locked.

These restrictions all make sense to me.  However, I am running into an additional restriction that is not listed: locked nodes cannot be reordered.  And thus anything under the same parent as a locked node cannot be reordered.

My question is, why does this restriction exist?  I understand the rest of the restrictions.  But in my mind, reordering a node doesn't change anything about the node itself.  Is there a situation in which not being able to reorder a node is the desired behavior?

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1,672 Views
3 Replies
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Message 2 of 4

sean.heasley
Alumni
Alumni

Hi @RFlannery1

 

What version of Maya are you working with and is it up to date?

 

I'm looking to make a list of versions this affects so we can see if this is working by design like the other restrictions and/or if this is an issue that needs to be addressed by our dev team.

 

 

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Message 3 of 4

RFlannery1
Collaborator
Collaborator

I am currently working in Maya 2018.3.  I also tried it in Maya 2016 Extension 1 + SP6.

 

I considered reporting this issue as a bug, but I wasn't sure if it was a bug or not.  So I thought I'd ask here in the forums first.

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Message 4 of 4

Anonymous
Not applicable

I can confirm that this issue appears in 2016 without Extensions or any SP's.

This same restriction applies to referenced scenes when they are loaded as locked. I had to load the scenes as NOT locked just to re-order them in the Hypergraph if I remember correctly.

 

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