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ya .. thanks a lot .. it helped really .. so I understood that the normal realistic normal map (not illusion map) made in photoshop can't be applied in maya as a realistic normal map texture on a mesh .. thanks all of the maps is illusion but the difference is by quality I say
I understood .. and told you thanks 🙂 just wrote a shortcut about it so if someone want to read as a shortcut 🙂
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