Weird viewport shading
Not applicable
04-30-2020
09:37 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello guys, Im having this viewport shading issue. The mesh looked fine and everything but after I UV'd it and cleaned up history, I get this weird shading problem on the mesh.
When default material is on, I get this weird x-rayed look to it. Note: X-ray is turned off
But if I turn the default material off, I get this weird red shading and a black mat with green highlights
Wondering if anyone has come across this issue and if you know how to fix it or what has caused this shading weirdnness.
Thanks in advance
Russel Balugo
Link copied