Weird input lag/delay
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The problem is that clicking on objects, isolating them or changing object's shading mode doesn't work instantly, instead I had to orbit or pan around scene to update it. This generally happens when I have been using Maya for too long & It happens way too often.
Idk if this helps, but my scene contains roughly 500-1000 objects, all low poly (view video).
The Outliner doesn't display properly either.
Neither does closing the application work when in this state. I was forced to kill the program from Task Manager!
Why is this happening suddenly? & How do I fix it?
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