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12-06-2017
09:54 AM
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Hello everyone!
I had a few polygon primitives and decided to combine them together using mesh --> booleans --> union, but now a while later I noticed that I actually should still have them seperate. How can I seperate the union back into the original shapes?
I do still have the history of it and I can select the individual objects that make up the union although they are invisible. I tried looking online, but without success.
Any help would be much appreciated! I've got Maya 2018 if that helps.
-Julian
Solved! Go to Solution.