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I have been getting an error message upon exporting FBX's in the most recent version of Maya. If I have a mesh with multiple materials assigned to it, upon exporting I get the error messasge "Warning: Unable to export some material(s)(1). The plug-in does not support the following material types: Material will be exported as a grey Lambert material.
It says this even if the type is a grey lambert, a blinn, a phong, etc. I am finding upon importing to unreal engine that there is only a single material applied. I tried checking my FBX settings, doing fresh scenes with new geometry, doing a reinstall and the problem still persists.
Does anyone know what could be causing this?
Solved! Go to Solution.