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Time editor Match Relocators same name issue

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cg.efixe
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Time editor Match Relocators same name issue

Hello,

in the company where I work, all the rigs use the same type of name (Body for example)

When I had 2 rigs loaded at the same time and trying to use the Match Relocators tool, I always get an error saying "More than on object matches name : Body .

 

the solution I found was simply to rename of the Body to Body1 

Now that all our rigs have been updated, lots of nodes groups have the same name and my little fix cannot be applied anymore. 

Is there a way to bypass that name limitation ? 

 

thanks 

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