Problem

Problem

Anonymous
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Message 1 of 2

Problem

Anonymous
Not applicable

When I import any model in maya, these are crooked...look my screenshot for get the problem...
Sorry for my bad english
Please help me 

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Message 2 of 2

_sebastian_f
Advisor
Advisor
Accepted solution
looks like you are working with z as your up axis and the model was created in a scene using y (which is usually the default in maya). it´s sad that this doesn´t change automatically when opening a file because it can also corrupt your cams. anyway best would be to create a new empty scene, go to your prefs ( windows > settings/preferences > preferences) and in the settings there change your up axis to y. then open the file again.

if this doesn´t help it would be good to upload the file to have a look!