Message 1 of 5
Missing inputs in the channel box

Not applicable
04-30-2016
05:05 PM
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I've been using Maya for about two days. I had construction history turned on until about two hours ago when I imagine i accidentally turned it off somehow. Seemed like an easy enough fix. Turn the construction history back on, and I'm good to go, right? Wrong. Any new polygons I add to the viewport have the input pane in the channel box, but I can't get the input pane back for any of the old polygons I'd initially added to the scene. This is frustrating seeing as I need to add new subdivisions to a few of the polygons. Any help would be appreciated. I added two screen shots for visualization purposes.