Mental ray render in maya 2016 returns just sky after tweaking lens or material
Not applicable
06-28-2018
10:56 AM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Dear Reader
You can get the scene file from this bottom link.
https://drive.google.com/open?id=1oC9DT4r7yX1pXuec4BzsVNw8FAcUxGPm
The thing is I have used sun and sky in the scene, mia material x, photographic exposure node. Whenever I tweak any setting in either the photographic exposure or material it returns only the sky when I render. So I have to select everything and re assign the mia material x, this way it starts working but only until I dont change anything in material or exposure node. Plus I tried to set white point to lesser white color so that my render is not as bright but it is not working at all. Please let me know any fix for the rendering problem.
Thanks in advance.
Arsalan
Link copied