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01-05-2018
07:44 AM
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I import a model into Maya from a fbx file, and immediately export the model as a new fbx.
Then I open unreal engine, import both fbx files with same options. Below is the result, left is the original fbx, right is the exported fbx from maya.
We can see the smoothing is lost. I tried all the export options but none of them works.
Anyone knows what's going on?
Solved! Go to Solution.