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The following sequence causes Maya 2025.1 to crash every time.
- Create a polygon
- Select its vertices
- Select and lock all CVs in the Channel Box
- Select one of the locked vertices in the Viewport and try to move it (It doesn't move and we get the Warning message "// Warning: One or more components are locked and cannot be modified." in the Script Editor, as expected.)
- Select the Object
- Open the UV Set Editor and add a new UV Set
- Render with Maya Software renderer
- Crash
The order [Lock CVs -> Try to move vertex -> Create UV Set] is important. Creating a UV Set before trying to move a locked vertex will not cause a crash.
Note: I also report this bug with the automated bug reporting that pops up after the crash.
Solved! Go to Solution.