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Maya Camera Export To Mudbox

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stuparyk
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Maya Camera Export To Mudbox

Hi,

 

I have setup multiple cameras for a new portrait inside Maya and exported them as fbx to be used inside Mudbox. The cameras do not maintain the same orientation inside Mudbox, and are looking in different directions from Maya. I've frozen transformations inside Maya and attempted to re-export without any luck. Not sure what is going wrong here. I'm using both Maya 2024 and Mudbox 2024 on Mac OS.

 

Thanks.

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stuparyk
in reply to: stuparyk

Update. I increased the scale on the cameras inside Maya to get a larger visual representation of the object inside the viewport. Despite freezing transforms, which doesn't work, this was the issue. If anyone else runs into a similar issue, remember to check the scale! 😀

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