Maya 2017 update 4 Runtime error R6025 -Pure virtual function call

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Hello,
Animators are constantly getting the same crash for random reasons.
This ranges from clicking a control "nurbs curve" and scrubbing the timeline. Or it could be switching subdivision methods on or off with "1" and "3" on the keyboard. Another reason would be using the "reload textures" option in viewport 2.0 to force the textures to load we have attached to the rig geometry of the characters.
Firstly, it would be great to get a couple of suggestion as to why a runtime error of the "R6025 pure virtual function call" variety would occur.
3rd party tools we are running:
mGear
a custom plugin for the characters' spines
MG Picker for selecting character controls.
Any assistance would be greatly appreciated. Please let me know if I can provide any details.
Thanks.