Layeredtexture node seems to be broken since Maya 2017 Update 3. The alpha inputs of the layered texture do not work.
1: Create ramp or file node
2: Create layeredTexture node
3: Connect ramp1.outColor.outColorR to layeredTexture1.inputs.alpha
And now you see that the layeredtexture thumbnail doesn't update with the alpha, with rendering it also doesn't work.
We are using linux.
Hi!
Here it works in Viewport and in Rendering, maybe you use a combination of nodes that isn't supported in the Renderer you use.
Please upload a scene-file.
Hi!
You are right, the rendered icon does not reflect connected "alpha textures".
You can report this problem (bug?) to Autodesk.
Help -> Speak Back -> Report a Problem
Hi @Anonymous,
I reported the issue to our development department.
They are now having a look into it.
Best, Nadja
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