Hi,
I may have the configurations wrong, but when the RGB gamma is turned off in my viewport, the colors look correct. However when I playblast rough animation, the colors turn very light. Is there a way I can keep the RGB gamma off when playblasting or have it not used at all? I've never needed to look at the gamma before. Do I have something turned on when I shouldn't? I don't want to "render" or final "render" anything.
Thanks!
Solved! Go to Solution.
Hi,
I may have the configurations wrong, but when the RGB gamma is turned off in my viewport, the colors look correct. However when I playblast rough animation, the colors turn very light. Is there a way I can keep the RGB gamma off when playblasting or have it not used at all? I've never needed to look at the gamma before. Do I have something turned on when I shouldn't? I don't want to "render" or final "render" anything.
Thanks!
Solved! Go to Solution.
Solved by shmorgyg. Go to Solution.
Solved by damaggio. Go to Solution.
Thank you, that's the answer I was looking for!
For "Apply Output Transform To Playblast" I selected "color space conversion" for Transform Type, and "Raw" for Output Transform.
Thank you, that's the answer I was looking for!
For "Apply Output Transform To Playblast" I selected "color space conversion" for Transform Type, and "Raw" for Output Transform.
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