Can you explain how to see what version of ARNOLD is on each version of MAYA? Also I did not see anywhere to choose an FBX version. Can you help? When I import the ASCII File, Here is reading of the script errors.
setAttr hardwareRenderingGlobals.customUVBorderColorR 1; setAttr hardwareRenderingGlobals.customUVBorderColorG 1; setAttr hardwareRenderingGlobals.customUVBorderColorB 1;
polyOptions -displayMapBorder 0;
polyOptions -displayMapBorder 1;
// Warning: int $state = !($state); //
// Warning: "/Users/Shared/Autodesk/ApplicationAddins/MayaBonusTools/Contents/scripts-2016/bonusToolsMenu.mel" line 1836.24 : Redeclaration of variable "$state" shadows previous declaration at line 1835. Previous value will be overwritten by explicit initializer. //
file -f -new;
// untitled //
commandPort -securityWarning -name commandportDefault;
onSetCurrentLayout "Maya Classic";
// mental ray for Maya 2017
// mental ray for Maya: using startup file /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017//maya.rayrc.
// mental ray for Maya: setup
// mental ray for Maya: initialize
// mental ray for Maya: register extensions
// mental ray Node Factory: loaded
evalDeferred "shaderBallRendererMenuUpdate";
// mental ray for Maya: successfully registered
// mental ray for Maya: loading startup file: /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017//maya.rayrc
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/AdskShaderSDKWrappers.mi
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/architectural.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/architectural.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/base.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/base.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/basehair.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/basehair.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/bifrostMR.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/bifrostMR.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/bifrostphenMR.mi
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/builtin_bsdf.mi
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/builtin_object_light.mi
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/contour.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/contour.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/coreutil.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/coreutil.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/layering.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/layering.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/layering_phen.mi
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/lookdevKitMR.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/lookdevKitMR.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/object_light_phen.mi
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/paint.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/paint.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/physics.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/physics.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/production.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/production.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/subsurface.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/subsurface.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/surfaceSampler.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/surfaceSampler.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/userdata.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/userdata.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/useribl.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/useribl.dylib
// generating Maya nodes...
// parsing /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/include/xgenMR.mi
// loading /Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/xgenMR.dylib
// generating Maya nodes...
get_mdl_modules('/Applications/NVIDIA Corporation/mentalray-3.14-for-Maya-2017/shaders/mdl')
# ['maya_default'] #
get_mdl_modules('/Library/Application Support/NVIDIA Corporation/mdl')
# ['adobe::annotations', 'adobe::convert', 'adobe::mtl', 'adobe::util', 'alg::base::annotations', 'alg::base::core', 'alg::base::normalmapping', 'alg::materials::blinn', 'alg::materials::lambert', 'alg::materials::lights', 'alg::materials::physically_metallic_roughness', 'alg::materials::physically_specular_glossiness', 'ifm', 'iray_for_rhino::rhino_5_material', 'Lw', 'LwBase', 'LwConversion', 'LwEmission', 'LwFinish', 'LwFunctions', 'LwGeometry', 'LwMeasuredBase', 'LwTooltips', 'nvidia::axf_importer::axf_importer', 'nvidia::core_definitions'] #
get_mdl_modules('~/Documents/mdl')
# [] #
// Register mental ray VP2Override plugin
updateRenderOverride;
evalDeferred "shaderBallRendererMenuUpdate";
# pymel.core : Updating pymel with pre-loaded plugins: invertShape, mayaHIK, GamePipeline, CloudImportExport, curveWarp, tiffFloatReader, MASH, poseInterpolator, bifrostvisplugin, ATFPlugin, hairPhysicalShader, Mayatomr, ikSpringSolver, deformerEvaluator, ik2Bsolver, xgenToolkit, retargeterNodes, OneClick, renderSetup, GPUBuiltInDeformer, mtoa, modelingToolkit
import arnold
// Successfully imported python module 'arnold'
import mtoa
// Successfully imported python module 'mtoa'
import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer()
Maya 2017 importing module pymel 1.0.9 (/Applications/Autodesk/maya2017/Maya.app/Contents/Frameworks/Python.framework/Versions/Current/lib/python2.7/site-packages/pymel/__init__.pyc)
// Successfully registered renderer 'arnold'
// Warning: file: /Applications/Autodesk/maya2017/Maya.app/Contents/scripts/startup/autoLoadPlugin.mel line 32: Loading plug-in "mtoa" has resulted in changes to the scene that may need to be saved. //
updateRendererUI;
updateRendererUI;
file -f -options "v=0;p=17;f=0" -ignoreVersion -typ "mayaAscii" -o "/Users/Home/Desktop/1107/scenes/1106_2103.ma";addRecentFile("/Users/Home/Desktop/1107/scenes/1106_2103.ma", "mayaAscii");
closeAllNodeEditors;
closeHypershade;
updateRenderOverride;
// Error: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 66007: The aiOptions 'defaultArnoldRenderOptions' has no '.GI_specular_samples' attribute. //
// Error: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 66007: setAttr: No object matches name: .GI_specular_samples //
// Error: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 66008: The aiOptions 'defaultArnoldRenderOptions' has no '.GI_transmission_samples' attribute. //
// Error: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 66008: setAttr: No object matches name: .GI_transmission_samples //
// Error: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 66010: The aiOptions 'defaultArnoldRenderOptions' has no '.GI_specular_depth' attribute. //
// Error: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 66010: setAttr: No object matches name: .GI_specular_depth //
// Error: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 66011: The aiOptions 'defaultArnoldRenderOptions' has no '.GI_transmission_depth' attribute. //
// Error: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 66011: setAttr: No object matches name: .GI_transmission_depth //
// Error: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 66021: The aiAOVDriver 'defaultArnoldDriver' has no '.color_management' attribute. //
// Error: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 66021: setAttr: No object matches name: .color_management //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 67877: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 68469: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 68477: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 68491: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 68510: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 68523: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 68538: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 68557: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 68580: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 68590: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 69127: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 69161: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 69475: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 69495: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 69514: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 69533: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 69552: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 69571: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Warning: file: /Users/Home/Desktop/1107/scenes/1106_2103.ma line 70955: Unrecognized node type 'aiStandardSurface'; preserving node information during this session. //
// Error: line 124: Invalid flag '-controllers' //
// Warning: line 0: Errors have occurred while reading this scene that may result in data loss.
Please check the Script Editor for details. //
// File read in 0.77 seconds.
// Error: line 0: Error reading file. //
// Warning: file: /Applications/Autodesk/maya2017/Maya.app/Contents/scripts/startup/findStartUpCamera.mel line 116: Could not find an appropriate startup camera: side. A substitute will be used. //
// Error: line 0: Error reading file. //