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he starts creating the material from 6:30 onward. Im mostly intrigued about what would be the counterpart of the Luminance channel of the C4D material system and the gradient he is using within this channel to driven that glowing stripes sliding animation ("3D-Spherical" gradient). He also did some layering directlyin this Luminance channel (I kinda like how this works in cinema 4d ideal for motion graphics project). I suppose that can be done with the layered shader or Mix shader ?
https://www.youtube.com/watch?v=WQ4b0uBK-lA&t=1s
thanks in advance!
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