Hi.
when I export a modell from maya to unity my pipes what I extruded from curves are not showing.
Is there any method to make them visible?
Solved! Go to Solution.
Solved by sean.heasley. Go to Solution.
Hi @Anonymous and welcome to the community!
One fix that may help would be to combine the pipes and sphere as one mesh.
To do this, select everything like you did in the video then go under Mesh->Combine then export as fbx.
If this doesn't work, feel free to attach the scene file here or via google drive/dropbox and I can take a look at it 🙂
If one or more of these posts helped answer your question, please click Accept as Solution on the posts that helped you so others in the community can find them easily.
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All the best,
Sean Heasley
Technical Support Specialist
Autodesk Here to Help | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Installation and Licensing Forum | Maya Certified Hardware |
Hi!
Some additional options you may check:
A) Delete history.
B) Make sure to select only the correct objects from Outliner.
C) Create a group before export and select group for export.
D) Import the fbx-file into an empty Maya-Scene.
Hi @Anonymous
I'm just checking in to see if you need more help with this. Did the suggestion that @mspeer or I provided work for you?
If so, please click Accept as Solution on the posts that helped you so others in the community can find them easily.
All the best,
Sean Heasley
Technical Support Specialist
Autodesk Here to Help | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Installation and Licensing Forum | Maya Certified Hardware |
hey i created nhair system and animated it to extrude curve and want to export the animation to unity, how can i do that??
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