We have the 3D face mesh and deformations (deforming/moving 3D face mesh) in OBJ with cam matrix as well as Maya format. We thought we could just upload OBJ file in Cinema4D but found out this is not possible, from Cinema4D folks
"As obj cannot import animation, this would not be a solution. In case of animation, maybe FBX would be a solution. Please be aware, we are not allowed to import fileformats from Autodesk."
Will you tell us if FBX file is the solution? I hate the way they say "maybe"
As long as there is a way to provide files that is compatible with Cinema4D, it doesn't matter if we export Maya file to one of these compatible formats. Thank you.