How to assign textures

How to assign textures

mikhailkonstantin3d
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How to assign textures

mikhailkonstantin3d
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hello there friends .. i need to ask you .. i downloaded a character with its textures .. now i need to assign the textures .. so .. the diffuse map i know how to do it .. but the problem that i want to assign the opacity the gloss and the normal maps to it .. you know because without them it will be like a not nice .. how to do that ?

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Message 2 of 10

sean.heasley
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Hi @mikhailkonstantin3d

 

You need to right click your model and select Material Attributes.

 

From there there will be nodes like Transparency(opactiy) and Bump mapping(normal) that you can assign textures to.

 

You can read more on Material Attributes here!

 

Please let me know if this helps or if you need any more assistance!

 

 

If one or more of these posts helped answer your question, please click Accept as Solution on the posts that helped you so others in the community can find them easily.

 

 

 

Kudos are greatly appreciated. Everyone likes a thumbs up!

 

 

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Message 3 of 10

mikhailkonstantin3d
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thanks a lot but it didn't worked sir 

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Message 4 of 10

sean.heasley
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Hi @mikhailkonstantin3d

 

What do you mean it didn't work?

 

Can you please provide some screenshot of your scene so I can see whats going wrong?

 

Also do you have shaded display enabled and lights enabled? You can view your textures by pressing the 6 key and you won't notice a normal maps detail unless you have a light in the scene and you have enabled your lights by pressing the 7 key.

 

 

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Message 5 of 10

mikhailkonstantin3d
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without opacity map without lightswithout opacity map without lightswith opacity map without lightswith opacity map without lightswith opacity map for eyewear and with lightswith opacity map for eyewear and with lightsthat's how it should look likethat's how it should look likein maya like thisin maya like this

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Message 6 of 10

sean.heasley
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Hi @mikhailkonstantin3d

 

Just to make sure, is there a light in the scene when you pressed the key?

 

If there's no light then the model will appear black.

 

If there is a light and you're still having this issue, when you get a chance please zip and attach the scene file here or via dropbox/google drive or another file sharing program so I can take a look at it.

 

 

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Message 7 of 10

mikhailkonstantin3d
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when i press 7 the light icon will pressed up on the bar (but the problem is when the lights is ON so it appears black) and (with or without pressing 7 the maps will not be viewed) 
i will send the file in a private message sir, it's just because i uploaded it to sell ! 

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Message 8 of 10

sean.heasley
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Alumni

Hi @mikhailkonstantin3d

 

Thanks for sending me the files.

 

I opened it up and had no issues with the textures.

Model when rendered with Maya hardwareModel when rendered with Maya hardware

 

Model in the viewport with lights onModel in the viewport with lights on

 

 

One problem might be what you're rendering with. If you want to render with arnold, you'll want to convert all of the materials to arnold materials and then add lights and do a test render.

 

If you are rendering with Maya hardware/software or some other renderer, you'll need to check your render settings to make sure you aren't set to use Arnold as your renderer.

 

 

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Message 9 of 10

mikhailkonstantin3d
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Advocate

thanks a lot .. questions .. first did you put the model inside a sphere ?! if yes maybe this is the problem i have .. second .. with your maya hardware renderer the eyewear seems to be white ? not glass ! .. or it is because of the light reflection maybe ?

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Message 10 of 10

sean.heasley
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Alumni
Accepted solution

Hi @mikhailkonstantin3d

 

I used Arnolds Skydome Light which is the sphere you're seeing.

 

And yes the glasses look white because I didn't go through and set up all the shaders I just did a quick test to make sure it would render properly.

 

You might want to look up some tutorials and documentation on materials and lighting in Maya.

 

Solid Angle the creators of Arnold have some good ones here that should help you!