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Hey All,
I'm currently linking blendshapes with skeleton joint rotations/translations - I understand these to be called "joint corrective morphs (JCMs)".
As I understand this, set driven keys is the best way to go about this, but please let me know if there is another (better) viable alternative.
The issue is that after I setup two set driven keys for each morph in the Blend Shape Editor, I can't find a clear place to see the connections. Right clicking in the blendshape editor on the values of a particular blend shape and selecting the first option allows me to see some details in the attribute editor where I can also type in a curve such as "Linear", but it doesn't seem to show me what is actually "linked" such as a shoulder joint rotationX to a particular morph.
I also can't get the graph editor to show the curves mentioned here in autodesk's set driven key guide:
1) Could anyone let me know if it's possible to see what's connected to what through set driven keys and hopefully along with all the specific value/curve settings?
2) Are there alternative methods to set driven keys? (maybe in the node editor etc?)
3) once I create the set driven keys, the key column red circle, remains red even though of course I'm not actually adding any keys to my animation timeline. Is it possible to turn this red circle off?
All the Best,
Ian
Solved! Go to Solution.