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Geometry does not match image plane inside viewport

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20mattchavez-delgado
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Geometry does not match image plane inside viewport

I am having a weird issue with the image plane. I have a tracked camera and I have geometry I have created in Nuke. In the MAYA viewport the geometry does not match the footage. But when I render the camera in renderview the geometry DOES match the footage. Anyone have any suggestions? Why is the geometry misaligned in the viewport but is properly aligned in the renderview. I have attached two images, one of the viewport and one of the renderview window. You can see that the geometry falls in differently on the background image in the viewport. The renderview image matches what I see in Nuke. Viewport.PNGRender.PNG

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