FBX_DAE Exporter does not include in-between blend shapes

Anonymous

FBX_DAE Exporter does not include in-between blend shapes

Anonymous
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Hello,

 

I am working with blend shapes and exporting to DAE.  It seems that the FBX_DAE exporter does not include the in-between blend shapes in the .dae file -- 

 

I have a simple example project -- 1 cube with 1 blendshape and an in-between.  This should result in 3 library_geometries in the .dae file, but it only results in two.    

 

Importing into Cinema4D or SceneKit both show the cube with a single blend-shape that does not reflect the in-between.  

 

Is there some kind of workaround for this?

 

I'm attaching an extremely simple test project and its corresponding exported dae.

 

Thank you!

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