Maya 2018.3 OSX slow at start up

Maya 2018.3 OSX slow at start up

mrwallin
Explorer Explorer
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Message 1 of 13

Maya 2018.3 OSX slow at start up

mrwallin
Explorer
Explorer

Been running Maya 2018 on my iMac Pro for the past month with no issues. Updated to 2018.3 a few days ago and now get a freeze (beachball) at start up for a couple minutes. I've tried total uninstall and reinstall numerous times and keep getting the same issue. I even tried going back to the previous version 2018.2 which was working fine and it also has the same issue. 

 

Also, if I try to "login" with my account in the Maya interface, it also kicks back a beachball and won't let me ever get the dialogue box to login.

 

I've deleted old prefs and all. Still no avail. Any ideas? 

 

I do see a few strange errors in the script editor at start up and have attached them below:

 

 

 

file -f -new;
// untitled //
commandPort -securityWarning -name commandportDefault;
onSetCurrentLayout "Maya Classic";
// Error: file: /Applications/Autodesk/maya2018/plug-ins/xgen/scripts/xgmToolRegistration.mel line 58: Cannot find procedure "xgmToolManagerRegisterTool". //
// Warning: file: /Applications/Autodesk/maya2018/plug-ins/xgen/scripts/igInitialize.mel line 78: Couldn't source xgmToolRegistration.mel //
// Warning: file: /Users/megatron/Library/Preferences/Autodesk/maya/2018/prefs/filePathEditorRegistryPrefs.mel line 4: filePathEditor: Attribute 'aiImage.filename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: /Users/megatron/Library/Preferences/Autodesk/maya/2018/prefs/filePathEditorRegistryPrefs.mel line 5: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: /Users/megatron/Library/Preferences/Autodesk/maya/2018/prefs/filePathEditorRegistryPrefs.mel line 6: filePathEditor: Attribute 'aiStandIn.dso' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: /Users/megatron/Library/Preferences/Autodesk/maya/2018/prefs/filePathEditorRegistryPrefs.mel line 7: filePathEditor: Attribute 'aiVolume.filename' is invalid or is not designated 'usedAsFilename'. //
// AbcExport v1.0 using Alembic 1.7.5 (built Feb 7 2018 13:51:52)
evalDeferred "shaderBallRendererMenuUpdate";
// Warning: line 1: filePathEditor: Attribute 'aiStandIn.dso' and label 'Standin' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiVolume.filename' and label 'VDB' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiImage.filename' and label 'Image' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' and label 'IES' have been saved already. //
import arnold
// Successfully imported python module 'arnold'
import mtoa
// Successfully imported python module 'mtoa'
import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer()
// Successfully registered renderer 'arnold'
// Warning: file: /Applications/Autodesk/maya2018/Maya.app/Contents/scripts/startup/autoLoadPlugin.mel line 35: Loading plug-in "mtoa" has resulted in changes to the scene that may need to be saved. //
// AbcImport v1.0 using Alembic 1.7.5 (built Feb 7 2018 13:51:52)
updateRendererUI;
updateRendererUI;

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Accepted solutions (1)
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12 Replies
Replies (12)
Message 2 of 13

Anonymous
Not applicable
Can you launch Maya from the command line and see if there’s any abnormal output?

Cheers,
Mike
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Message 3 of 13

mrwallin
Explorer
Explorer
Good suggestion. I have launched from the command line and am still seeing the same slow “beach balling” open. Its like its hung up on a particular process that it cannot complete or is struggling to resolve.
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Message 4 of 13

Anonymous
Not applicable
Accepted solution
Do you have anything set in the Maya.env file? If so, try clearing and see what happens. If you don’t, try adding the following lines:

MAYA_DISABLE_CIP=1
MAYA_DISABLE_CLIC_IPM=1

If you use TextEdit, make sure you put it in Plain Text mode (Format > Plain Text).

The first line disables your participation in the Customer Involvement Program (which pings Amazon), and the second will disable the in app licensing menu (CLIC for license and IPM for ‘in product messaging’).

Cheers,
Mike
Message 5 of 13

mrwallin
Explorer
Explorer

Brilliant! Your suggestion 100% fixed it. Maya now launches almost instantly. 

 

Thank you! 

Message 6 of 13

Anonymous
Not applicable
Great to hear! I don’t run macOS, but I have these variables set as well. No need for them, not going to waste resources on them. And they are also well known to fix macOS problems back to 2016/2016.5.

Cheers,
Mike
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Message 7 of 13

Anonymous
Not applicable

I want to thank you too. I have the same iMac Pro and it was taking forever to start but now, Maya starts up almost instantly for me too. YAAAYYYYY

Message 8 of 13

Anonymous
Not applicable

Thank you! I am on a MacBook Pro and every time Maya 2018 would launch I would have to wait for over 5 minutes to load and sometimes the rainbow loader would just hang there. I added your 2 lines of text to the .env file and it is finally starting quick!! Thanks again

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Message 9 of 13

Anonymous
Not applicable

hi, could you please describe how to and where to insert the file, the directions you give (the folder) doesnt exist on my mac Mojave for Maya 2018.

 

Thank you!

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Message 10 of 13

JORGE_RAMOSRR66S
Participant
Participant

Hello,

I have Maya 2018 (Mac High Sierra) and have the same issue of Maya taking too long to start up and also crashes when using the channel box most times if I stop using Maya and go back to it later.

I've read your reply about using command line (Terminal) and that it worked for some people.

My problem is that i never use command line before and although it doesn't seem to difficult and don't know what the lines are to startup Maya from command line and fixed my issues. You provided two lines MAYA_DISABLE_CIP=1
MAYA_DISABLE_CLIC_IPM=1 , but don't I need a line to startup Maya first and what else do I need? Can anybody else help please. I would truly appreciate it.

Jorge

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Message 11 of 13

Anonymous
Not applicable

Go to Finder > Go > Go to Folder 

Type ~/Library in the text field

This will open the library folder 

Locate Preferences -> Autodesk -> Maya-> 2018 

Maya.env should be there

 

Hope this helps

 

Message 12 of 13

avtpro5
Contributor
Contributor

MAYA_DISABLE_CIP=1
MAYA_DISABLE_CLIC_IPM=1


I had a crazy beach ball problem and this fixed it immediately. Soon as I take it out of the Maya.env, then it stalls again. Never had the problem with Maya stalling like this but this worked. Thanks

Message 13 of 13

Anonymous
Not applicable

Thank you! I was stuck in this issue too, wasted a lot of time searching answers and asking to forum. Finally your help was decisive to solve my problem. It works wonderfully now! I'd drop a ton of kudos

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