Error loading Arnold

Error loading Arnold

mparipovic
Explorer Explorer
2,952 Views
4 Replies
Message 1 of 5

Error loading Arnold

mparipovic
Explorer
Explorer

Got this error on one computer

when I try to load mtoa in Plugin Manager

Tried uninstalling Maya, Arnold, installing it again, deleting pref folder, even copying solidangle folder from another computer, no luck

running deadline command: -getrepositoryfilepath submission/Maya/Main/SubmitMayaToDeadline.mel
Running submission script "//renderfarm/DeadlineRepository10/submission/Maya/Main/SubmitMayaToDeadline.mel"
running deadline command: -GetRepositoryFilepath submission/Maya/Main/Submit.png
file -f -new;
// Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/startup/rememberViewportSettings.mel line 29: Active stereo does not work with Aero enabled. Active stereo has been disabled. // 
// untitled // 
commandPort -securityWarning -name commandportDefault;
onSetCurrentLayout "Maya Classic";
// AbcExport v1.0 using Alembic 1.7.5 (built Feb  6 2018 18:28:08)
// AbcImport v1.0 using Alembic 1.7.5 (built Feb  6 2018 18:28:08)
// Error: file: C:/Program Files/Autodesk/Maya2018/scripts/startup/autoLoadPlugin.mel line 35: initializePlugin function failed (sceneAssembly) // 
// Error: Unable to execute igInitialize.mel. // 
// Error: Unable to execute xgen.mel. // 
// Error: file: C:/Program Files/Autodesk/Maya2018/scripts/startup/autoLoadPlugin.mel line 35: initializePlugin function failed (Type) // 
// Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: Plug-in, "", was not found on MAYA_PLUG_IN_PATH. // 
evalDeferred "shaderBallRendererMenuUpdate";
import arnold
// Error: Failed to import python module 'arnold' // 
evalDeferred "shaderBallRendererMenuUpdate";
// Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/startup/autoLoadPlugin.mel line 35: Loading plug-in "mtoa" has resulted in changes to the scene that may need to be saved. // 
// Error: file: C:/Program Files/Autodesk/Maya2018/scripts/startup/autoLoadPlugin.mel line 35: initializePlugin function failed (mtoa) // 
updateRendererUI;
// Error: file: C:/Program Files/Autodesk/Maya2018/plug-ins/xgen/scripts/xgenUI.mel line 514: Cannot find procedure "MakeXGenHUD". // 
// Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/others/supportRenderers.mel line 67: The renderer "arnold" used by this scene, is not currently available. The "mayaSoftware" renderer will be used instead. To prevent this message from being displayed in the future, set the option variable: MAYA_NO_WARNING_FOR_MISSING_DEFAULT_RENDERER=1 // 
0 Likes
2,953 Views
4 Replies
Replies (4)
Message 2 of 5

Stephen.Blair
Community Manager
Community Manager

https://arnoldsupport.com/2016/04/23/mtoa-unable-to-dynamically-load-mtoa-mll-the-specified-procedur...

 

You don't get the same message, but the same troubleshooting techniques apply here.

 

Your case looks like it could be a Python-related problem, or a MAYA_SCRIPT_PATH problem.



// Stephen Blair
// Arnold Renderer Support
0 Likes
Message 3 of 5

mparipovic
Explorer
Explorer

I have tried getenv from working PC to putenv on broken one for

MAYA_PLUG_IN_PATH and MAYA_SCRIPT_PATH

still does not work

(PCs had system clones, before someone messed up one)

 

0 Likes
Message 4 of 5

Stephen.Blair
Community Manager
Community Manager

Sorry, I don't understand.

 

Maybe you can run system( "set" ) and post the output ?



// Stephen Blair
// Arnold Renderer Support
0 Likes
Message 5 of 5

madmoudy5
Observer
Observer

IN My case i have deleted Redshift, it was interrupting Arnold. and re installed Maya again.

0 Likes