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Dynamics - Deformations

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Message 1 of 3
matthiasprince00
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Dynamics - Deformations

Hello,

I am attempting to have grid be deformed by a sphere to visually simulate gravitational forces.
I am confused at how to accomplish this. (Deformers, Rigid Bodies, Solvers, etc. nDynamics, or Sculpt Deformer)

Is there a simple way? Reference image below.

Thank you and best regards,
Matthias Prince

sphere_deformers.jpg

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Message 2 of 3
sepu6
in reply to: matthiasprince00

There are many ways to do this, Bifrost, Mash , etc 

The easiest is probably with a softmod and connect the translation of the sphere to the falloff center of the sofmod that way when you move the sphere the deformer follows. 

Message 3 of 3
matthiasprince00
in reply to: sepu6

sepu6, thanks for the feedback, I'll explore that option. 👍

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