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Displacement Map disappearing in graph network
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When I plug in a displacement map to a AIstandard surface shader it disappears from the graph network as soon as I leave that particular texture. I've added it back again and again and restarted Maya (2022), but each time I get the same result - it disappears from the graph network.
I can see in the property editor that the the displacement map is still there, but it doesn't show in the graph network? Does anyone else experience this issue?