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Copying a Finger Mesh and Linking with a Empty Rig not working

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03-26-2018
01:45 AM
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Sorry if i'm asking a stupid question but as a noob, i couldn't find an answer for 4 days 😞
Hi. I have a fully rigged fbx character imported from 3dxchange.
I'm trying to add another finger to the character, however i couldn't way to that.
I'm trying to add another finger to the character, however i couldn't way to that.
*I first select the fingers by Face selection and then duplicate the finger.
*The finger appeared as a new Body1 object like in the ss, below.
*Then i tried "Mesh->Combine" to make 2 objects into 1, as the original "Body" object but the whole rig system ****ed up (when i tried to import in 3dxchange)
3dxchange causing problems probably because I changed the pivot of the object when i tried to duplicate and combine.
3dxchange causing problems probably because I changed the pivot of the object when i tried to duplicate and combine.
So how can i copy the finger and then attach to that rig (there is a empty fnger bone rig in the original object) without changing anything about the object ?
Hi @Anonymous your title Copyin a Finger Mesh and Linking with a Empty Rig - Urgent Help Needed'' was edited for clarity by @sean.heasley