Hi, I am looking for a solution to export camera with shake from Maya to Nuke
I am using the horizontal and vertical shake attributes, but when I export the camera to .abc or .fbx nothing happens in nuke.
I tried to find a conversion in Nuke but couldn't find a good result.
I tried baking the animation, attributes, but it doesn't work too.
I can't find a solution on the internet so I hope to find one here.
Thanks you !
Solved! Go to Solution.
Solved by hamsterHamster. Go to Solution.
What method did you use to generate the noise? As I understand, those hShake and vShake attributes are identical to Film offset.
,,,_°(O__O)°_,,,
Maya2019.1 @ Windows10 & GeForce GTX1080Ti
If the post was helpful, click the ACCEPT SOLUTION button, so others might find it much more easily.
there are 3 attribute added on the camera's transform:
shake_speed
shake_seed
shake_intensity
i wrote this expression
cameraShape.horizontalShake = noise(frame*camera.shake_speed* 0.03+camera.shake_seed)*0.005*camera.shake_intensity;
cameraShape.verticalShake = noise(frame*camera.shake_speed* 0.03+10+ camera.shake_seed)*0.005*camera.shake_intensity;
oh thanks ! if i put the expression on the film offsets it work ! thanks !
Can't find what you're looking for? Ask the community or share your knowledge.