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Camera shake from maya to nuke

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Message 1 of 4
Anonymous
1468 Views, 3 Replies

Camera shake from maya to nuke

Hi, I am looking for a solution to export camera with shake from Maya to Nuke

I am using the horizontal and vertical shake attributes, but when I export the camera to .abc or .fbx nothing happens in nuke.

I tried to find a conversion in Nuke but couldn't find a good result.

I tried baking the animation, attributes, but it doesn't work too.

I can't find a solution on the internet so I hope to find one here.

Thanks you !

3 REPLIES 3
Message 2 of 4
hamsterHamster
in reply to: Anonymous

What method did you use to generate the noise? As I understand, those hShake and vShake attributes are identical to Film offset.


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Maya2019.1 @ Windows10 & GeForce GTX1080Ti

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Message 3 of 4
Anonymous
in reply to: hamsterHamster

there are 3 attribute added on the camera's transform:

shake_speed

shake_seed

shake_intensity

 

i wrote this expression

 

cameraShape.horizontalShake = noise(frame*camera.shake_speed* 0.03+camera.shake_seed)*0.005*camera.shake_intensity;

 

cameraShape.verticalShake = noise(frame*camera.shake_speed* 0.03+10+ camera.shake_seed)*0.005*camera.shake_intensity;

Message 4 of 4
Anonymous
in reply to: hamsterHamster

oh thanks ! if i put the expression on the film offsets it work ! thanks !

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