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Blendshape target: edit does not save sculpted work

Blendshape target: edit does not save sculpted work

A00834465
Explorer Explorer
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Message 1 of 3

Blendshape target: edit does not save sculpted work

A00834465
Explorer
Explorer

Hey!
I'm making some blendhsapes, I sculpt as usual with the edit mode ON, but when I turn OFF the edit mode on the shape editor, the sculpt is not saved

Also, when I try to use the slider it immediately bounces back to the original shape of the mesh, not saving the sculpting. 

 

Here is what I did:

1. Select geometry

2. In shape editor, add target as tangent space

3. Sculpt with EDIT on

4. Turn off EDIT (here's when it bounces back to the original shape)

 

Below a demo of my workflow and how it doesn't seem to work (I've done this for other blendshapes in the same character, I don't know why it stopped working). Any help is appreciated!

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2 Replies
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Message 2 of 3

A00834465
Explorer
Explorer
Accepted solution

I found the problem:

A00834465_0-1749588872726.png

As I was sculpting, I had slided OFF the weigth of the folder, (L_Leg and TrajeFK_corrective_bls were set to 0) thus why it was not showing any changes, as it wasn't changing anything really.

 

All I had to do was slide the weigth of the folders all to the right and problem solved 🙂

 

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Message 3 of 3

joaquim.moral
Community Manager
Community Manager

Hi @A00834465.,

 

Thanks for sharing your answer here—this will help other users with similar problems.

 

See you around!

 


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Joaquim Moral
Senior Community Manager

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