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Baking MASH>Distribute Node>Input Mesh to use in Unity
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02-24-2018
07:40 AM
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Hello,
I am a newbie to Maya and have been trying to figure out to export animation using MASH to Unity for 4 days.
I found a related solution on the forum (by turning mesh into instancer and baking them to objects) and the method works
yet, it was not exactly what I needed.
WHAT I WANT TO DO - Bake "input mesh" applied in distribute node for EXPLODE effect
For explosion, I followed this tutorial on YouTube
and in this tutorial, the instructor uses different mesh for the Input Mesh.
What I need to bake is the input mesh
NOT the mesh I used to create MASH network.
I will appreciate a looooot if any MAYA guru can shed a light on this problem!
Thanks in advance!
👩