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Hi,
I have a mocapped character and would like to adjust the data through an animation layer (the mocap data is in the BaseAnimation layer).
However, upon creating the new layer, it seems that it only contains the scale properties of the object I create it on. In fact, editing translate and rotate values only seems to affect the original keyframes, making it impossible to adjust the animation.
Another peculiar thing is that in all of the tutorials I've seen covering this subject, when the new layer is selected, the circle next to the BaseAnimation layer turns red, whereas in my case it stays green.
Thanks in advance!
Solved! Go to Solution.