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Bifrost particles won't collide with an object right

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Message 1 of 2
Anonymous
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Bifrost particles won't collide with an object right

I got 3 planes set as the colliders and a cube (rectangle) set as accelerator but when I play the simulation particles won't stick to the surface of 3 planes as they should be. They act as if there is some kind of another flat obstacle. 

 

I tried to make the rectangle smaller and also set acceleration to 0.5 (previously set to 1.0). Can somebody explain why this is happening ? 

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ray
Advocate
in reply to: Anonymous

I'm not a Bifrost expert but for my little experience I think that collider objects should be closed (solid) meshes, like a cube instead of a plane, because to make them collide Bifrost must convert them to volumes.

 

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