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Bake Bullet Rigid Body Simulations doesnt work

4 REPLIES 4
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Message 1 of 5
Anonymous
918 Views, 4 Replies

Bake Bullet Rigid Body Simulations doesnt work

Hello,I'am trying to bake my simulation. Select a set of rigid body objects,then go to edit - keys- bake simulation. Its create keys, but in gruph editor is straight line. And when i export as an fbx file and check it in unity - no animation there. What can i do wrong? and i red almost everything about this case. For example - https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2019/ENU/Maya-Sim...
Thats not working for me. please help

and i dont need an .abc (alembic) file at the end i need fbx.

thanks

4 REPLIES 4
Message 2 of 5
rkuchman
in reply to: Anonymous

I have the very same issue. If you ever found the solution please share.

Message 3 of 5
sepu6
in reply to: Anonymous

Post your scene, that way is easier to help. 

Message 4 of 5
rkuchman
in reply to: Anonymous

I am new to dynamics, so I was following a tutorial, a simple scene of falling dominos. I was using latest Maya 2022. Scene is very simple provided by tutorial's instructor, nothing fancy, yet baking did not work. At the end I resolved the issue by just switching to Maya 2020. For some reason baking did not work for me in latest version of Maya 2022, but worked just fine no issues in Maya 2020.

Message 5 of 5
abass4G859
in reply to: Anonymous

Hey, for anyone else struggling with this, I had the exact same problem and I found the reason for me why it wasn't working: In your time slider, TURN OFF Cached Playback Toggle. 

abass4G859_0-1726520764591.png

 

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