Ponds, wake emitter and colliding objects

Ponds, wake emitter and colliding objects

Anonymous
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Ponds, wake emitter and colliding objects

Anonymous
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I'm going to preface this with the fact that I am very new to doing fx with maya but willing to learn, so even just a point in the right direction for things I can research to help me find a solution to my problem would be very appreciated.

 

I am attempting to simulate a rowboat moving somewhat realistically through water. This is for a fairly stylized animated film, so I'm not looking for full realism, just believability.

 

Currently, I'm using a pond, and a wake emitted attached to a boat that I modelled. For the most part, it works fine, however I haven't been able to figure out how to make my boat interact with the pond- the wakes clip through the geometry.

 

6sw87rI

 

I'm fairly certain Make Collide isn't what I'm looking for- from what I've researched, that seems like it's just for stationary geometry like dock posts?

 

Is there any way to make my boat actually float and interact with the water?

 

Thanks!

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mspeer
Consultant
Consultant

Hi!

 

You need an emitter at boat position with a low Density (below zero).

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