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Passive Collider Not Working (Cannot view rigid thickness)
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I am trying to add a boiling water effect to a pot on a stove. I used fill object and created a new nucleus. I then made the pot a passive collider (rigid).
I have changed the solver display to collision thickness and no solver comes up, therefore I cannot see how I should be adjusting my thickness.
Now the water particles slowly fall through the pot. Any ideas on how to fix this?
Also, I would like to change the starting position of my water particles. Right now they start in the air and fall into the pot. Is there a way I can make them start in the pot from frame 1?
Thank you.