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MASH how would one create a growing group of cells on a flat surface
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i am trying to create a cell growth animation. starts with 1 and a whole community grows from the same point..
tried volume point distribution animating the amount... but struggling to get the cells to stay flat on a surface (obviously after adding dynamics to calculate collisions they pile on top of each other.. )
tried all sorts of things.. constraints.. the problem is that the next cell is generated it pushes the previous one in a random direction..
any ideas?