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I would like some help with maya particle instance orientation.
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I would like to inquire about the instancer method using the Maya particle goal.
I want to make a scene that follows the terrain above,
I want to make it move so that it is perpendicular to the uv at the point where it is located like the red ship (?) in the image.
Currently, it only controls the progress direction like blue, but it is not positioned like red.
I tried connecting the goal point normals to the aim direction and userVector1PP =<<0,1,0>> to the aim axis, but it did not work.
Ummm.. I think I need to connect (?) the aim axis to the y-axis pp attribute of the ground's local vector, if anyone knows how, please help